![]() ![]() Kings, queens, and pawns may not go to the higher level. They move as in standard chess, but can also capture an enemy piece that is flying on the square directly above them. Rooks are among the three pieces that can "fly". They can move on, to, and from the higher level. A rook can make a normal move on any of the two levels: note that the squares it passes over must be empty on the level he moves in. Additionally, a rook can go up when moving on the ground level by making a normal move and then moving diagonally up in the direction the rook moves. The only way a rook can go down from the upper to the lower level is to directly move one square down.īishops are also among the three pieces that can "fly". ![]() A bishop can make a standard move on any of the two levels. It can make a normal move on the higher level and then descend diagonally in the direction of movement, or go up from a ground square to the upper level square directly above it, or go down from an upper level square to the ground square immediately below it. Knights are the third type of "flying" piece. A knight can either make a normal move in any level, or a knight can move in the upper level combined with a direct descend.Īll pieces capture in the same way as they move. Additionally, each piece can headbutt when he is in a square on the lower level and a piece of the opponent is in the same square in the upper level, the opponent can take that piece without moving.The topic of this article may not meet Wikipedia's general notability guideline. Please help to demonstrate the notability of the topic by citing reliable secondary sources that are independent of the topic and provide significant coverage of it beyond a mere trivial mention. JSTOR ( August 2018) ( Learn how and when to remove this template message).If notability cannot be shown, the article is likely to be merged, redirected, or deleted. ( Learn how and when to remove this template message)ĭuell, also published under other names, is a two-player board game played with dice on a board of 9×8 squares. Players take turns moving one of their dice in order to capture their opponent's pieces, with the ultimate aim of capturing the opponent's key piece to win the game. ĭesigned by Geoffrey Hayes, it was previously published in the UK by Denys Fisher (1975) as Conquest and The George v Mildred Dice Game and in Germany as Tactix, and in the US by Lakeside Industries as Duell. The board is placed between the two players such that the eight rows of nine squares run left to right. The pieces are placed so that from left to right the following numbers appear face up: 5, 1, 2, 6, 1, 6, 2, 1, 5, with the "key piece" (equivalent to the king in chess, which has a "1" on each face) appearing in the middle and the 3s facing towards the controlling player. ![]()
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