At the moment only Tiancity's (chinese) version is compatible.It can extract data from the following providers.Nexon (South Korean).Tiancity (Chinese)DownloadYou may download the latest build of UnCSO2. UnCSO2Extracts the encrypted content of Counter Strike Online 2's pkg files. PS2 compatible-A classic PS1 texture/sprite extraction tool. There's a tutorial-An excellent tool by Sorcerer, I used it to rip from MK4 PC, can be used for editing existing characters and stages-Mesh2rdm extracts and converts from.lzs (FF7).raw (various).bin (various).gmo.bsp (Quake 3, Jedi Academy, Quake, and Half-Life).glm (GHOUL2).gla (GHOUL2).smd (Valve's pre-processed model/animation format), and.dae (COLLADA)-Rip straight from Open GL games and emulators= Playstation 1/2/Portable-For many EA games, like FIFA 2009 and FIFA Street. plugin for Blender automating lightmap materials setup.Includes Heroes of Might & Magic 3, Half-Life, Need For Speed series, Quake series and many others-Extracts Assassin's Creed 1&2, Prince of Persia 2k8, BloodRayne1&2 and Ghostbusters-Reads the PC version of Metal Gear Solid 2 and the GC Metal Gear Solid: The Twin Snakes-An extractor/viewer for NeverWinter Nights-It's a complete viewer/extractor for the PC, PS2 and XBox version of Psychonauts-A complete tool for Vampire: Bloodlines-Extract, view and edit files from Sonic Adventure (PC version).-game - directory containing "maps" dir and.-tex - export all textures, including loaded from wads.Will split models into smaller meshes if required. Useful for old mobile GPU without GL_OES_element_index_uint. -uint16 - sets index buffer type to usigned short. -lstyle |all|merge - export lightmap with a specified lightstyle index or all lightyles, or merge into one.-skip_sky - exclude polygons with 'sky' texture from export. Actual size is calculated based on surfaces and can be smaller.
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